Game Mechanics
The rules the whole world follows. What is decided is written here; what is not is marked.
One online world
- Darkan is online-only. There is no offline or single-player mode.
- There is one official server. You never choose a world — everyone plays in the same one.
- The connection between the game and the server is encrypted.
Accounts and characters
- Accounts are created with an e-mail and a password of at least eight characters.
- A character can only be in the world once — logging in twice is refused.
- Characters are saved when you log out and automatically every 30 seconds.
Movement
Movement happens on a square grid. Each step is one SQM. See Combat.
Chat
Players can talk to each other. A message reaches the players who can see you — if they are not on your screen, they do not hear you.
Items
Items have a level and a rarity, with no random attributes. See Items and Loot.
Skills and training
Class abilities are described in Skills. How combat abilities such as melee, distance, magic and defence improve with use is TBD on this wiki.
Not yet defined
Death penalty, trading, guilds, PvP rules and parties are TBD.